LocalWalking

public class LocalWalking

Utilities for traversing and inspecting the 'local' area. This is a 104x104 area.

See also

Types

Map
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public class Map
Represents a mapped area from some source position.

Functions

createMap
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static LocalWalking.Map createMap()
Creates a local map with the player position as the source return a local map
static LocalWalking.Map createMap(Positionable source)
Creates a local map with the specified positionable as the source
walkPath
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static boolean walkPath(List<Positionable> path)
Walks the specified path
static boolean walkPath(List<Positionable> path, Supplier<WalkState> walkingCondition)
Walks the specified path
walkTo
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static boolean walkTo(Positionable target)
Walks to the target location, if it is in the local area
static boolean walkTo(Positionable target, Supplier<WalkState> walkingCondition)
Walks to the target location, if it is in the local area