Package org.tribot.script.sdk.types

Types

Area
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public class Area
Represents a contiguous set of tiles in the game
EquipmentItem
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public class EquipmentItem implements Item
Represents an equipped item
GameObject
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public class GameObject implements Named, Actionable, Identifiable, Interactable, Orientable, Modellable
Represents a game object
GrandExchangeOffer
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public class GrandExchangeOffer
A grand exchange offer active in the grand exchange
GraphicObject
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public class GraphicObject implements Positionable, Identifiable
Represents a special type of graphical object.
GroundItem
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public class GroundItem implements Modellable, Actionable, Named, Identifiable, Interactable, Stackable, ItemDefinable
Represents an item on the ground
Hitsplat
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public class Hitsplat implements Indexable
InventoryItem
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public class InventoryItem implements Item
Represents an item in your inventory
LocalTile
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public class LocalTile extends AbstractTile
Represents a tile in the current scene
Model
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public class Model
Represents an entity model viewable on the game screen, such as a player or game object
Npc
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public class Npc extends AbstractCharacter implements Actionable, Identifiable
Represents a non-player-character
OtherItem
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public class OtherItem implements Item
Not public-facing.
Player
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public class Player extends AbstractCharacter
Represents a player (such as yourself, or another player)
Projectile
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public class Projectile implements Modellable, Positionable
Represents a projectile in the air, such as an arrow or a spell
Widget
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public class Widget implements Clickable, Actionable, Indexable
Represents an on-screen UI element that is drawn on the game canvas
WidgetItem
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public class WidgetItem implements Item
Represents an item displayed in a widget
World
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public class World
Represents a world in the list of worlds available
WorldTile
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public class WorldTile extends AbstractTile
Represents a unique tile position in Runescape.